[WIP] Shaders for Digital Manipulation

How can we believe anything we see anymore? With today’s technology, we can literally do anything we want with images.

When photography was first invented, its overwhelming power came from the fact that it recorded nature more realistically than any other art form had ever done before. Because of this, people trusted it and believed it portrayed “reality” and “truth”.

But, just as story telling could portray the “truth” with an accurate accounting of the facts, it could just as easily become fiction. Fake and manipulated photographs – visual fiction – began circulating not long after the invention of photography.

– J. Lodriguss, The Ethics of Digital Manipulation

Using GLSL shaders with oF, I explored a few basic image manipulation techniques. Shaders allowed for the distortion to stay even when the image has changed (see images for Blur):

Pixelate

Screenshot (186)

Smudge

Screenshot (192)

Blur

Screenshot (187)Screenshot (188)Screenshot (189)

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